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Pathfinder

Compendium

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Unerring Weapon

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This spell causes a weapon to veer closer to vital areas, improving the result of a critical threat. This transmutation grants a +2 bonus on attack rolls to confirm critical hits plus 1 additional bonus point per four caster levels (maximum total bonus +7). If the spell is cast on projectiles, the effect ends on a specific projectile whenever that projectile is used to make an attack, regardless of whether the attack hits. For this spell, shuriken are considered projectiles.

Attributes

Casting Time
1 standard action
Components
V, S
Duration
1 round/level
Level
Inquisitor 1, Magus 1, Sorcerer/wizard 1, Witch 1
Range
Close (25 ft. + 5 ft./2 levels)
Saving Throw
Will negates (harmless, object)
School
Transmutation
Spell Resistance
Yes (Harmless, Object)
Target
One weapon or 20 projectiles, all of which must be together at the time of casting
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